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This guide contains all the necessary information for the fastest and most comfortable leveling. Black Desert.
How to level up in BDO faster? Grind or quests?
Of course, grinding is considered the fastest way to level up in Black Desert Online, but if you are leveling up your first character, we strongly recommend that you go through the story chains (up to about level 56) to get to know the game properly. At first, BDO seems very difficult, so accelerated leveling is recommended only for those who are confident in their abilities. It should also be noted that some quests (for example, from the Black Spirit) are mandatory for each character. As a reward for them you can get additional slots in bags, points of knowledge, energy and influence. If you miss important quests, you will still have to return to them later. That is why we advise you to take your time and level up at least one character on quests.
Leveling up in BDO with the help of friends
If your assistant has a high attack rate and you have all the experience buffs, leveling up to level 56 takes only 2 hours. And again, if you are leveling up your first and main character, this method will not suit you, because this way you will not earn the required number of skill points and will not be able to obtain talents. In other words, this method of leveling up should only be used if your friends are eager to help you further. Otherwise, you will be left without money and skill points.
It is also necessary to remember that if the assistant’s level exceeds your own by 10 or more units, you will not receive loot.
Introduction
After creating a character, the game will offer you training and visit different locations for beginners. If this is not your first time playing, you can skip the tutorial. Training takes a lot of time and gives practically nothing (except, perhaps, for moving skills).
If you're not in a hurry, you can buy yourself a wagon or complete the wagon quest in Velia. You can store potions and loot in the cart so you can easily grind without having to return to town too often.
In addition, we recommend purchasing 2-3 pets from the in-game store. Pets will collect loot automatically and save you a lot of time. In fact, a pet is a prerequisite for successful grinding. If you don't have extra real money, try to buy a pet at auction.
All points for leveling up indicated in this guide have been repeatedly tested on European, North American and Russian servers. Characters were leveled up without enchantments on their equipment and without special bonuses, so any other player can safely follow our recommendations. Equipment was obtained as you leveled up, that is, it dropped from killed monsters.
We also want to remind you that some classes (for example, Valkyrie) level up more slowly than others, so it would be wiser to find a group for them.
- Use maximum experience buffs:
- +200% look for a channel with an activated bell
- +100% weekend bonus
- +50% volume of war
- +30% bonus from premium set
- +10% costume
- +200% for 1 hour or +100% for 2 hours - daily achievement buff
- Some pets give +5% experience
- Events in the game, mainly related to holidays.
- Various consumables (candy, bouquets, tea, beer). Basically, all this is taken at auction.
- Experience increases at night
- If this is your first character, then be sure to try to get a vehicle as quickly as possible. It can be bought at an auction or received as a reward for one of the Starter Quests.
To level up 1-60 as quickly as possible, use the items highlighted in green.
Level 1 – 15
Level 1 – 9: Training
Once created, the character appears in a village called Olivia. If this is your first character, be sure to play through it introductory quests. To enable autorun, press the T key and select a point on the map. Sooner or later you will come running to the right place and be able to start training. Some players don't understand what to do in the tutorial quests. In fact, everything is simple - you need to approach the mannequin and follow the instructions that are written at the top of the screen, that is, press the necessary keys.
After this, the Black Spirit will give you another quest and send you to kill beetles. Open the Black Spirit menu by pressing the "/" key. By this time you should have reached level 5.
Reset the quest and run to the Western Guard Camp, killing all the monsters on your way. This way you will reach level 9. If you don't know where the Western Guard Camp is, look at the map:
Level 9 – 13: Hermit's Grove
- Monsters: Weak Treant (melee), Adult Treant (ranged), Young Treant (melee)
- Experience: 3/5
- Difficulty: 1/5
- Production:
- Tree Spirit Branch
These monsters pose no threat and are easy to kill. The ancients live mostly on the hills. Tree spirit branches can be sold to the merchant who stands at the left entrance to the guard camp. Click right click mouse over an item in your inventory to see the merchant's location on the map.
After reaching level 13, return to the Western Guard Camp and take the quest from Jareth Domongart, who is standing in the tent. Complete the quest - it will allow you to awaken the Black Spirit and improve items.
Level 13 – 15: Heidel Mine
- Monsters: Imp Miner (melee), Lesser Imp Miner (ranged)
- Experience: 4/5
- Difficulty: 2/5
- Production:
- Rough Pick
- Valuable amber [Crit. hit]
- Garnet Ain [Damage]
These are also very simple opponents. They stand comfortably and are easy to kill. Beware of the small imps, as they attack in ranged combat. The packs also contain elite imps that apply a periodic damage effect. They usually appear at the bottom of the hill. The density of monsters in the mine is quite high, so you can kill them without interruption. Here you can also farm an impressive amount of silver, so if you need money, you can stay in the mine for a couple extra levels.
Level 15 – 24
Level 15 – 18: Moretti Plantation
- Monsters: Scarecrow (melee), Field Guardian (melee)
- Experience: 4/5
- Difficulty: 2/5
- Monster density: 3/5
- Production:
- Field Watcher's Necklace
- Scarecrow stick
Be careful when engaging these monsters. They cause heavy damage and pose a threat to bad dressed characters. The packs also contain elite scarecrows from which you can get Adjeri Gloves. On different fields monsters appear at different speeds. Change several points to choose the best option for you.
Level 18 – 24: Castle Ruins
- Monsters: Rebel Al Rundi, Sorcerer Al Rundi, Archer Al Rundi (ranged), Warrior Al Rundi, Ranger Al Rundi, Escort Soldier, Bodyguard
- Experience: 5/5
- Difficulty: 3/5
- Production:
- Piece of Legguard
- Rusty helmet
- Adjeri Helmet
- Bronze dagger
- Long sword Ain
- Valuable Beast Garnet [Damage]
This is a good place to grind, but you'll have to take a long detour to get there. There are a large number of monsters in the castle and beyond, from which you can get Rusty Helmets and Ain Swords, as well as Bronze Daggers and Adjeri Helmets. Bronze daggers are suitable for archers. If you manage to get such a dagger, wear it without taking it off. We recommend killing monsters in the castle, since that is where there are the most of them. Their loot list also includes armor scraps, crystals, and some decent starting weapons. All this can be sold and make good money.
Level 21 – 24: Glish Swamp
- Monsters: Swamp Naga Marauder, Swamp Naga Warrior and Swamp Naga Scout
- Experience: 3/5
- Difficulty: 3/5
- Monster density: 3/5
- Production:
- Gill Naga
- Black Stone (weapon)
- Valuable Beast Garnet [Damage]
- Hesos earrings
- Ax Seles
- Black Stone (armor)
This place is suitable for those who do not want to run far. It is located on the way from Platnation Moretti to the Bloody Monastery. If you are leveling up your first character, we recommend that you still look into the castle and go to the swamps only if there are too many players in the castle. Nagas drop good items and even black stones. All monsters attack in close combat and stand quite tightly, so you can beat them by running in a circle. These packs also contain elite monsters that drop black stones, but you will have to try hard to kill them.
Level 24 – 35
Level 24 – 29/30: Bloody Monastery
- Monsters: Cultist Sorcerer (ranged), Cultist Giant, Cultist Warrior
- Experience: 5/5
- Difficulty: 3/5
- Production:
- Black Stone (armor)
- Old bandage
- Old ax
- Amulet of Helric
- Ajeri armor
The monsters in the Bloody Monastery are located mainly in the courtyard. Killing them is not difficult, especially if you don't grab too many at once. There is also an elite monster in the courtyard, but it can be killed by AoE along with the others. We recommend leveling up in the monastery until level 29, and then going to the bandit camp. In principle, you can go to the bandits at level 28, or you can level up in the monastery to level 32 and go to the Khiruto caves. If there are too many people in the monastery, you can kill monsters outside the courtyard - the effectiveness of such pumping, of course, will be slightly lower, but at least you will not have to steal monsters from other players.
Level 29 – 34: Bandit Camp
- Monsters: Rogue Warrior, Giant Rogue, Rogue Archer
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 3/5
- Production:
- Black Stone (weapon)
- Yuria's Necklace
- Bracers of Health
- Garnet Ain [Damage]
- Gloves of Power
Try to lead the monsters to the Chests with Loot or go inside the fortress. All monsters, with the exception of archers, attack in melee. Bring the packs to the archers - this will make it easier for you to use AoE abilities. Try not to step into traps - there are plenty of them in the bandits' camp. Traps do a little damage, but they also make grinding very difficult.
Level 28 – 34: Orc Camp
- Monsters: Saizek Veteran, Saizek Berserker, Saizek Warrior, Saizek Scout, Saizek, Young Saizek, Saizek Shaman (Ranged), Saizek Officer
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Sharp fang of a saizhek
- Saijek fang
- Valuable amber [Crit. hit]
- Adjeri shoes
This point did not seem very good to us, so if you have the opportunity, head straight to the Khiruto caves or Biraghi's lair. There are few Saijacks here, and most of them attack at range. However, you can get black stones for weapons from them, so you shouldn’t completely write off this point. If you still decide to swing in the sidekick camp, use AoE spells more actively.
Level 30 – 35: Delpe Knights Castle
- Monsters: Harpy, Harpy Snatcher
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Shiny feather
- Malachite I [Jump]
This point is well suited for leveling up a sorceress, archer, wizard or sorceress, as they have abilities that allow them to shoot down harpies on the fly. If you're playing any other class, go elsewhere. Harpies fly fast and hit hard, but they aren't too difficult to kill. Keep an eye on your health and everything will be fine. The most profitable packs are located on the top floor, where you can walk from wall to wall, constantly killing harpies. If you run out of potions, visit the merchant on the first floor.
Level 30 – 35: Khiruto's Cave
- Monsters: Khiruto Shaman, Khiruto Fighter, Khiruto Scout, Khiruto Warrior, Khiruto Marauder
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (weapon)
- Ax Callis
- Earrings Tallis
- Amulet Juber
- Talisman Callis
- Lanyard Oros
This place is great for grinding. The cave is full of monsters, but you can grind outside as well. In the absence of competitors, you will level up very quickly, combining leveling up with earnings. The best packs are located in the center of the cave, where you can swing without interruptions. Collect as many monsters as possible and bring them to the shamans so that they do not have time to hit you with spells from afar. In addition, there is an elite monster on the stairs. He hits very hard, be careful with him.
Level 35 – 42
Level 35 – 40: Caphras Cave
- Monsters: Shadow Archer, Possessed Giant, Dark Warrior, Dark Bandit, Possessed Mage
- Experience: 3/5
- Difficulty: 3/5
- Monster density: 2/5
- Production:
- Black Stone (armor)
- Armor Taritas
- Amulet Juber
- Talisman Callis
- Piece of sculpture
- Dust of Darkness
The entrance to the cave is located east of the village of Florin, in the Bree Forest Forest. There are more monsters in the depths of the cave than at the entrance. Wizards and archers deal heavy damage, but can be quickly killed with AoE spells along with the rest. In general, the cave is not very convenient for grinding, and we recommend visiting it only if all other places are already occupied.
Level 35 – 40: Abandoned Mine
- Monsters: Infected
- Experience: 4/5
- Difficulty: 2/5
- Monster density: 4/5
- Production:
- Black Shard
- Brand
- Valuable Garnet [Attack Power]
- Taritas shoes
- Taritas Gloves
This mine is home to numerous monsters that can be killed with AoE spells. Remember that there is an elite monster in the center. He moves slowly, but hits very hard. There are also pylons located in the mine that attack players from range. If other players have chosen the cave, go north, you can also swing there. Don't forget to hand over the mined junk to merchants to earn some money.
Level 38 – 40: Marnie's Abandoned Farm
- Monsters: Ruin Monsters
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 3/5
- Production:
- Tallis Helmet
- Belt Tallis
- Rough Dark Crystal
- Dust of attraction
This is another optional point. It is not as good as the above options, but its competitors are quite rare. The abandoned farm is home to numerous monsters on which you can level up and earn money. These monsters move slowly, but they have a lot of health, and for some classes this causes significant difficulties.
Level 38 – 42: Bree Forest Reserve
- Monsters: Ancient Tree, Round Ruin Tree, Face Tree, Small Tree, Large Tree, Triangular Ruin Tree
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 2/5
- Production:
- Black Stone (armor)
- Cursed crystal
- Piece of sculpture
- Dobart's armor
This place cannot be called successful. There are few monsters here, and they are far from each other. These monsters are fat, and from the point of view of prey, everything is also not very good. We advise you to keep this place as a backup option.
Level 42 – 50
Level 40 – 45: Evi Pass
- Monsters: Petrified Gnome, Petrified Miner, Petrified Mad Miner, Petrified Sapper, Petrified Worker
- Experience: 3/5
- Difficulty: 3/5
- Monster density: 3/5
- Production:
- Silver Ore
- Rough Emerald
- Rough Diamond
- Malachite [Fortitude]
Head to the center of the location, the largest packs are there. Don't go into the mines themselves - there is no one there. Beware of saws, they cause heavy damage and often block your path at the most inopportune moments.
Level 40 – 45: Marnie's Passage
- Monsters: Chimera, Horned Chimera
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 4/5
- Production:
- Pares Necklace
- Tallis Necklace
- Valuable amber [Crit. hit]
- Valuable Garnet [Attack Power]
- Death Powder
This is a great point for leveling, especially if you know where the biggest packs are. However, this place is very popular, so be prepared for competition. The optimal route looks like this: kill the pack in the ravine, climb the mountain, killing everyone on your way, and then go down into the ravine again.
Level 42 – 45: Sonilov Base
- Monsters: Lizard, Elite Sonil, Warrior Sonil, Private Sonil, Archer Sonil, Elder Sonil
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 5/5
- Production:
- Black Stone (weapon)
- Ax Seles
- Steel dagger
- Luk Pares
- Tallis Armor
- Piece of armor
This is a great place to upgrade and earn money. Monsters can drop relics, which can be auctioned off for around 500,000 silver. If you don't really need money, relics can be turned into scrolls by placing them in the form + in your inventory. Run around the camp, collect monsters and use AoE spells. Try not to stray too far from the magicians. In the depths of the camp there is an elite monster. Be careful, he hits very hard.
Level 44 – 45: Giants' Camp
- Monsters: Giant Fighter, Giant Berserker, Giant Warrior, Giant Brawler, Spotted Hyena
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Tallis boots
- Ancient spear
- Ax of Pares
- Tallis Necklace
- Ajeri armor
Numerous monsters live in this camp, but you will have to look for a place convenient for grinding. It seemed to us that it was worth going deeper into the camp. Monsters can drop relics, which can be auctioned off for around 500,000 silver. If you don't really need money, relics can be turned into scrolls by placing them in the form + in your inventory.
Level 44 – 50: Manche Forest
- Monsters: Spearman, Warrior, Brown Bear, Trap
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Faded Crystal
- Jerez Shoes
- Garnet Ain [Damage]
- Battle Powder
- Axion Shield
- Helmet of Rourke's Loss
- Ring of Hearing Ents
- Ogre Necklace
- Tarnished Necklace
- Old Necklace
This is one of the last points when leveling up to level 50. The monsters here come in packs of 6, and they are easy to kill with AoE spells. Pay special attention to the northern part of the location. Beware of the big ogres - at least until you reach level 50. Later, you can farm them for the best amulets in the game. In addition, scrolls for summoning a goblin boss are obtained from monsters in the Manche forest, as well as relics that can be sold at auction for an average of 500,000 silver. If you don't really need money, relics can be turned into scrolls by placing them in the form + in your inventory.
Level 50 – 56
Level 45 – 52: Merman Camp
- Monsters: Merman, Elite Merman Fisherman, Merman Fighter, Fisherman Merman, Fat Merman
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Armor of Fortune
- Mystery bag
- Pink salmon
- Silver lob
- Boots of Rourke's Loss
- Taritas Helm, Tallis Helm, Adjeri Helm
- Whisper Ent Earrings
- Belt Parem
- Pares Necklace
- Piece of Crystal from Ancient Ruins
- Garnet Ain
- Scroll of Summon Geass
The mermen camp is the best place for leveling up to level 50. A quest is also done here, which gives out the Black Spirit at level 50. From the watermen living in the camp you can get black stones for sharpening armor and weapons, as well as other useful items. Monsters appear very quickly and move in large groups, which increases the efficiency of grinding. Here you can level up to level 52 and even further, especially if you need money.
Level 50 – 55: Tugu Clan Settlement
- Monsters: Tugu Clan Leader, Tugu Clan Hunter, Tugu Clan Fighter
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Many types of weapons and armor
- Sekarra's Necklace
- Eye of Assula Earrings
- Ring of the Eye of Asulla
- Seal of the Ancient Guardians
- Worker's Potion
- Tugu Clan Jewelry Fragment
- Eternal ban
These are quite complex monsters, so the Tugu Clan Camp is only suitable for those who have already managed to collect good equipment (about 90 attack). In addition, in this location there is an elite monster that deals strong ranged damage. In general, the point is well suited for pumping. You can go down into the mines, but without good equipment, killing the monsters in them will take too much time.
Level 51 – 55: Ellic Temple
- Monsters: Ellik Spellcaster, Ellik Cultist Mage, Ellik Follower, Infested Swamp, Ellik Zealot
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Zealot Proof
- Stones for Inlay
- Kreia's weapons
- Armor of Strength
- Derek's Leather Boots
- Belt of the Eye of Asulla
- Ring of the Outcast
- Old books
- Eternal Ban
Monsters in the temple appear in packs of 4-6 pieces. They have a high chance of dropping black stones, items from the Grunil set, and Kreia weapons, which can be used to make good money. Most monsters attack in melee, but priests use spells and can cause a lot of trouble. You can grind in the temple itself or in the mountains south of it. We recommend going to the mountains, as you can find packs of 10 or more monsters there.
Level 53 – 55 (90+ attacks): Poison Forest
- Monsters: Cloud Mushroom, Snow Mushroom, Tall Poisonous Mushroom, Floating Bubble Mushroom
- Experience: 4/5
- Difficulty: 3/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Lemoria's shoes
- Voodoo doll Mansharu
- Breath of the Forest
- Stone of Life
- The purest black stone
Leveling up Polly in the forest precedes awakening, that is, it is designed for levels 53-55. The complexity of the location is approximately equal to the Lair of Wandering Thieves and the Lair of the Mane Tribe.
Poisonous mushrooms grow in the forest, which deal 10 damage every 3 seconds. You'll likely need to use potions heavily, especially if you're not very quick at killing monsters. The loot from mushrooms weighs little, so you will only have to return or send a maid for potions. When heading to Polly's Forest, be sure to take along some tools to gather resources. Best items, which can be obtained from mushrooms, are equipment from the Lemoria set and Mansharu Voodoo Doll. Dolls are needed to create scrolls (similar to relics).
Level 52 – 58: Fort Saosh (100+ attacks)
- Monsters: Rebel Spearman, Rebel Gun Warrior, Rebel Thief Warrior
- Experience: 5/5
- Difficulty: 4/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Kreia's weapons
- Parts of the set Zdraviya and Grunil
- Schulz's Gladiator Belt
- Schultz's Gladiator Necklace
- Inlay Stones
- Red Nose Summon Scroll
- Eternal Ban
The Water Fort is one of the best places to level up to 54 levels and above. Here you can level up to level 56-57, while collecting equipment for more difficult locations. If you haven't gotten dressed yet, look for a group. Remember that the monsters from the fort deal heavy damage and can knock back opponents. From them you can get items from the health and Grunil sets, Kreia weapons, and black stones. Nearby are the Spider Village and Sarma's Fortification, where you can buy potions and sell junk. Alternatively, you can rent a house nearby and use it as a warehouse.
Level 55 – 57 (100+ attacks): Ingan Fort
- Monsters: Ingan Warrior, Ingan Infantry, Ingan Archer, Ingan Sorcerer
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Ingan Armor Fragment
- Protective stone
- Helm of Lemoria
- Lemoria Gloves
- Voodoo doll Mansharu
- The purest black stone
- Fury of the Forest
The Ingan Fort is a zone for leveling up from level 55 to 57. It looks like a Water Fort.
The monsters in the fort have no large supply health and die quickly. We recommend running between the rocks, however it is worth remembering that this place is very popular. There is a camp nearby where you can buy potions or repair equipment. The best items that can be obtained from Ingans are the equipment from the Lemoria set, Fury of the Forest and Mansharu Voodoo Doll. Dolls are needed to create scrolls (similar to relics).
Level 55 – 58: Pirate Island
- Monsters: Drunken Treasure Hunter, Deck Fighter, Elite Fighter, Elite Gladiator Pirate
- Experience: 5/5
- Difficulty: 5/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Red coral ring
- Blue coral ring
- Red coral earrings
- Blue coral earrings
Pirates appear on two islands, the most convenient point for grinding is located on the northern island. The location is intended for leveling up in a group of 5 players. This is perhaps the best place to level up to level 60. If you haven't already dressed well, be careful not to grab packs that are too big. If you're dressed well, you can grind alone or with a partner in the east or west. To get to the island, you need a ship and a horse to transport the loot. Instead of a fishing boat, you can use the Epheria Escort, as it has more capacity. In the port on the island there are merchants from whom you can buy potions, repair equipment and exchange currency.
Level 56 and above
Level 56 and above (100+ Attack): Basim Clan Camp
- Monsters: Calla Pikeman, Calla Commander, Calla Veteran, Kurd Spearman, Ohonsei, Ohonsei Mage
- Experience: 4/5
- Difficulty: 3/5
- Monster density: 3/5
- Production:
- Weapon Rozhar
- Black Stone (armor)
- Black Stone (weapon)
- Asula's Ring of Lost Charms
This location is located inside the canyon. There are a lot of monsters in it, but there are hardly enough of them for a group. The Basim clan area is not in the desert, so you won't need purified water or star anise tea. Monsters in this location do not drop unique items, but you can easily swing there if your equipment leaves much to be desired. Loot includes items from the Roshar set, as well as black and gems, on which you can make money. If you want to farm silver in pure form, we advise you to head to the Water Fort.
Level 56 and above (110+ attacks): Desert Castle
- Monsters: Desert Naga Guardian, Desert Naga Commander, Desert Naga Priest, Desert Naga Warrior
- Experience: 4/5
- Difficulty: 3/5
- Monster density: 4/5
- Production:
- Rojav's Gloves
- Black Stone (armor)
- Black Stone (weapon)
- Serap Necklace
- Scrolls with text in an ancient language
- Asula's Lost Charm Earrings
- Traveler's Card
The desert area is located near the Eastern Bazaar, in the desert, meaning you will need purified water and star anise tea. The horse can be left with the node manager. The Desert Region is home to numerous monsters that are easy to defeat. As loot you can get black stones, Serap Necklace and Scrolls with text in an ancient language.
Level 56 and above (110+ attacks): Titum Valley
- Monsters: Desert Fogan Guardian, Desert Fogan Warrior, Desert Fogan Tumbleweed, Desert Fogan Diviner, Desert Fogan Sentinel
- Experience: 5/5
- Difficulty: 3/5
- Monster density: 4/5
- Production:
- Serap Necklace
- Rojava shoes
- Black Stone (armor)
- Black Stone (weapon)
- Scroll with Text in Ancient Language
- Compass Detail
- Ring of Asulla's Lost Enchantment
- Grenade III Accuracy
The Valley of Tituma is deep in the desert and difficult to find without a compass. When going there, stock up on purified water and star anise tea. The horse can be left in the valley. There are many monsters in the Titum Valley, but they do not pose much of a threat. Despite the fact that grinding in Tituma Valley is very profitable, few players go there - apparently, they are intimidated by the need to travel through the desert.
Level 56 and above (145+ attacks): Forgotten Ruins
- Monsters: Commander of the Forgotten Ruins, Guardian of the Forgotten Ruins, Kadri the Gladiator, Kadri the Sorcerer, Kadri the Warrior
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Weapon Roshar
- Serap Necklace
- Ring of the Ruin Defender
- Scroll with Text in Ancient Language
- Belt of Asulla's Lost Spells
- Garnet III Crit. Hit
The Forgotten Ruins are not the most convenient place to grind, but you can get some rare items there. The ruins are located in the west of Valencia, not in the desert, near the Oriental Bazaar. There are plenty of monsters in the ruins, but they are all very strong, so characters with poor equipment have a hard time. Loot: black stones, Roshar weapons, Scrolls with text in an ancient language. In addition, here you can get hold of the Ring of the Ruin Defender. The ring is assembled from several parts. The Serap Necklace only drops from monsters.
Level 56 and above (130+): Bandit's Pass
- Monsters: Sand Marauder, Sand Assassin, Sand Elite, Sand Gunner
- Experience: 3/5
- Difficulty: 2/5
- Monster density: 3/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Weapon Roshar
- Serap Necklace
- Scroll with Text in Ancient Language
- Black Spirit Claw Fragment
- Asula's Lost Charm Earrings
- Amethyst III Barrier
Robbers' Gulch is located near Shakatu, not in the desert. Optimal requirements: 175 attack /220 defense. One of the best spots for leveling up. The only downside is a lot of competition.
Level 56 and above (150+ attacks): Crescent Temple
- Monsters: Crescent Sentinel, Crescent Cultist Sonil, Crescent Guardian Sonil, Guardian Lizard
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Ring of the Temple Defender
- Serap Necklace
- Scroll with Text in Ancient Language
- rusty ring
- Asula's Belt of Lost Spells
- Malachite III durability
The Crescent Temple is located in the desert, so you will need a compass. When going there, stock up on purified water and star anise tea to get rid of desert debuffs. There are a lot of monsters in the temple and they are very strong, so this point is intended for characters with good equipment. Even if you're grinding in a group, don't forget to monitor your health levels. Temple monsters are immune to knockback and this is very annoying. Optimal requirements 175AP/220-230DP. This place is very popular as you can get rare loot here - black stones, Serap Necklace and Scrolls with text in an ancient language, as well as the Ring of the Temple Protector. The ring may come out "clean" or as a rusty ring that needs to be cleaned.
Level 57 and above (180+ attacks): Valley of the Serpents
- Monsters: Hidden Basilisk, Guardian Basilisk, Basilisk Puppeteer
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Armor of Rojav
- Basilisk Belt
- Basilisk Belt Parts
- Scroll with Text in Ancient Language
- Asula's Belt of Lost Spells
Valley of the Serpents is located in the west of Valencia, near Altinova, where you can repair equipment and sell junk. Basilisk Gorge is infested with challenging monsters. If you are not dressed well, carefully monitor your health level. Optimal requirements: 185AP/230DP. The gorge is very popular because you can get rare loot here - black stones, Scrolls with text in an ancient language, items from the Rokhav set, gems and the Basilisk Belt, which is also assembled from parts.
Level 57 and above (170+ attacks): Tafthar Plain
- Monsters: Centaur Ax Warrior, Centaur Hunter, Centaur
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 3/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Helm of Rojav
- Centaur Belt
- Old belt
- Scroll with Text in Ancient Language
- Necklace of Asula's Lost Charm
- Amethyst III Spd. skills
The Taftar Plain is located in the west of Valencia, near the Oriental Bazaar. There are not very many monsters on it, they walk in groups of 6-7, quite far from each other. Centaurs are immune to knockdowns, so fighting them cannot be called easy. Optimal requirements: 190AP/230DP. The Tafthar Plain is not particularly popular among players, since leveling there is not particularly effective. As loot you can get black stones, Helm of Rojav, Centaur Belt and gems.
Level 58 and above
Level 58 and above (190+ attacks): Navan Meadow
- Monsters: Griffin, Peris Riding, Royal Griffin, Black Panther
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 4/5
- Production:
- Black Stone (weapon)
- Stone of Mayhem
- Stone of Life
- Griffin Helmet
- Voodoo doll Mansharu
- Breath of the Forest
- The purest black stone
Navan Meadow is intended for characters level 58 and above. Unlike other locations from the first part of Kamasylvia, the meadow grind does not require the best equipment, and therefore this place is very popular. To grind effectively, find a group and stock up on food and potions. In terms of experience, Navan Meadow can be compared to the Thicket of Ancient Sages. If you only need money, look at other locations.
There are a variety of monsters in the meadow, and we recommend studying their abilities in advance. The best grind items are Feathered Wolves (provided you don't need the Griffon's Claws for the potion of the same name). Feathered wolves appear in large groups and are able to push back opponents. Be carefull! Fnils, black panthers, elephants and peris can also be found in the meadow. Try not to catch extra monsters if you are not confident in your abilities. Regular and royal griffins drop the Griffin Helmet.
Level 58 and above (190+ attacks): Sulfur Mine
- Monsters: Lava Predator, Lava Paparun, Lava Tuka, Lava Bloodhound, Lava Paorun, Lava Taorun
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 3/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Necklace Sichil
- Scroll with Text in Ancient Language
- Fragment of an unknown map
- Detl Compass
- Traveler's Card
- Black Spirit Claw Fragment
- Sichil's Dirty Necklace
- Blue Sulfur
- Amethyst III Barrier
The sulfur workshops are located in the northeast of Valencia. You can get there from the capital by leaving a camel or horse at the entrance. The workshops are not considered a desert, but they are inhabited by dangerous monsters. Go there with a group. If there is no group, kill the monsters outside. Loot: Black stones, Scrolls with text in an ancient language and spare parts for a compass. You can also get the Sichil Necklace (rusted or ready-made, as is the case with the ring from the Crescent Temple).
Level 58 and above (200+ attacks): Pillap Prison
- Monsters: Caphras Adept, Iron-Armed Jailer, Vicious Executioner, Crazed Hooligan
- Experience: 3/5
- Difficulty: 4/5
- Monster density: 5/5
- Production:
- Necklace Sichil
- Scroll with Text in Ancient Language
- Fragment of an unknown map
- Detl Compass
- Traveler's Card
- Black Spirit Claw Fragment
- Sichil's Dirty Necklace
- Malachite III Speed
- The missing part of the Forbidden Book
Pillap prison is located in the southeast of Valencia, near the criminal city of Muicun. If you are an outlaw, getting to prison is not difficult. Otherwise, you will have a long and tiring journey ahead. The prison is not considered a desert, there are a lot of monsters in them, the location itself is simply huge, so you can grind in it without stopping. The only difficulty is that the monsters have a large supply of health and impressive attack power.
Level 59 and above (210+ attacks): Mansharu Forest
- Monsters: Mansharu Fighter, Mansharu Hunter, Mansharu Warrior, Mansharu Priest
- Experience: 4/5
- Difficulty: 4/5
- Monster density: 5/5
- Production:
- Black Stone (weapon)
- Fury of the Forest
- Protective stone
- Voodoo doll Mansharu
- Particle of earth
- The purest black stone
- Lemoria Gloves and Shoes
- Necklace of Karnak
Mansharu Forest is a location intended for high-level characters (59+). Very dangerous monsters live here, and to defeat them it is highly advisable to have a Kutum weapon.
Most likely, you will need a group, but not of five, but of three players, since monsters only drop three Treasures. Keep a close eye on priests and hunters - they deal the most damage and should be killed first.
Level 59 and above (220+ attacks): Alv Forest
- Monsters: Warrior Lonaros, Scout Lonaros, Archer Lonaros
- Experience: 4/5
- Difficulty: 5/5
- Monster density: 4/5
- Production:
- Black Stone (armor)
- Fury of the Forest
- Ring of Lonaros
- Protective stone
- Voodoo doll Mansharu
- Breath of the Forest
- Ring of Lonaros
- Lemoria Gloves
- Earth particle
Lonaros is a location intended for players level 59 and above. It's similar to Pillap Prison and requires a group to successfully grind.
Lonaros is not very popular among players because it is difficult to grind there, and many people prefer griffins. In this location you can get the Ring of Lonaros, but it is considered to be inferior to the Ring of the Temple Protector.
Level 60 and above (230+ attacks): Temple of Anacreon / Ruins of Histria
- Monsters: Anacreon Guardian, Anacreon Guardian, Anacreon Executioner, Anacreon Constructor, Anacreon Ancient Guardian
- Experience: 3/5
- Difficulty: 5/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Black Stone (weapon)
- Scroll with Text in Ancient Language
- Detail of a Good Compass
- Secret Organization Sign
- Black Ancient Shard
- Compass Detail
- Traveler's Card
- Inlay Stones
- Tunra Necklace
These locations can only be reached through a portal that randomly appears in the desert. Both are particularly challenging and designed for groups. It is believed that the Temple of Anacreon is simpler than the Ruins of Histria, but it is not suitable for single playthrough. Passing these locations does not give you too much experience or money, but you can get rare materials for creating Tunra Earrings, as well as black stones, spare parts for a compass, and Scrolls with texts in an ancient language. To get to the Temple of Anacreon or the Ruins of Histria, you need to level up to level 59-60, collect good equipment and find yourself a group.
Level 60 and above (230+ attacks): Mirumog Forest Ruins
- Monsters: Corrupted Watcher Tree, Corrupted Guardian Tree, Mirumog, Ghost Ent
- Experience: 4/5
- Difficulty: 5/5
- Monster density: 3/5
- Production:
- Young Ent's Bark
- The purest black stone
- Breath of the Forest
- Helmet and Armor of Lemoria
- Velthar's Belt of Radiance
- Voodoo doll Mansharu
- Fury of the Forest
- Breath of the Forest
- Wind Particle
Mirumog Forest Ruins is intended for characters level 60 and above. They are similar in difficulty to the Ruins of Hystria, meaning a group will be required to complete them.
Observer Poplars and Old Poplars deserve special attention. They deal heavy damage, and observers also explode before dying, inflicting a negative effect on players.
Level 60 and above (240+ attacks): Gaifinrasia Temple
- Monsters: Ancient Arcane Weapon, Ancient Detection Weapon, Ancient War Weapon
- Experience: 5/5
- Difficulty: 5/5
- Monster density: 5/5
- Production:
- Black Stone (armor)
- Stone of Mayhem
- Fury of the Forest
- Parts of the Lemoria set
- Moonlight Stone
- Tunra Belt
- Wind Particle
The Temple of Gaifinrasia is intended for characters level 60 and above. It is similar in difficulty to the Temple of Histria, meaning it is one of the most difficult locations in the game. Optimal requirements: 220+AP, 280+DP, Kutum's weapon.
There are towers located throughout the location that must be destroyed first. Monsters appear in packs of 3 and have a large supply of health, so we recommend gathering a group for the trip. The Temple of Gaifinrasia is considered top content for well-dressed characters; here you can get a lot of experience and silver.
In addition, temple monsters drop the best belt in the game, the Tunra Belt, as well as Fury of the Forest, which is used to craft new gems.
To buy houses, you need influence points:
Please note that the description tells you how many points have been spent on houses so far. These points are obtained by completing tasks. They can always be returned by selling the house. However, be careful. There won't be many points, especially at the beginning of the game. Also, you may need silver to purchase a house. Unlike influence points, silver is not returned when selling a house.
In every city and in some nodes you can buy a house. The largest groups of houses are in Heidel and Calpheon. In this guide, I'll be focusing on house lines in Velia, Heidel, Glish, and Calpheon, as these are the ones that players most often use to establish trade connections and open house lines.
How to buy a house?
In order to purchase a house, press the “M” key to open the map and find the city on it:
Then click on this icon with the left mouse button. Here, for example, is what will appear if you select Heidel:
1. - means that the house has not yet been purchased and is necessary for opening or continuing a group of houses.
2. - means that the house was purchased and built. The icon in the right corner is the type of house, I’ll talk about this later.
3. - means that the house has not yet been purchased.
4. - means that the house has been purchased and is in the process of being built.
Let's use the example of group 1 in Heidel to figure out how to buy a house and how a group of houses works. Select the “blue” house in the group (this is 1-1):
1. - one of the purchase options. Don't go wrong with your choice.
2. - bonuses and differences between house levels.
3. - purchase button.
4. - influence points required to purchase this house.
5. - your current influence points.
6. - time of construction.
7. - cost of construction.
8. - your current amount of silver.
9. - internal view.
Then click “Purchase” and see the following window:
Here you can find out again how many influence points the purchase will take and how long it will last. If the building also requires silver, the window will look like this:
Also, you can purchase several group houses at once. To do this, we can click on the “gray” house in the group (this is 1-2):
And then - “View terms of purchase”. Here we can see which group houses need to be purchased in order to open the desired house and even buy them with one “Complex purchase” button:
Some houses have two or even three floors. To open first-floor houses in a group, it is not necessary to buy second- and third-floor houses.
Subsequently, you can change the type of house purchased. If the purchase required silver, then the change will also require it.
Attention! If you are selling or changing the type of residential building, then all furniture and household items will be sent to a warehouse in the city in which you purchased the house.
House types
There are several types or types of houses in Black Desert Online. As was seen in the example, the type of house can be selected during construction.
Houses can be divided into the following types:
- Stock.
- Barracks.
- Stall.
- House.
- Production:
- Processing shop.
- Smelter.
- Sawmill.
- Craft:
- Armory.
- Forge.
- Plotnitskaya.
- Craft workshop.
- Jewelry repair shop.
- Costume room.
- Weapon improvement workshops:
- Armor improvement workshops:
- Foundry.
- Siege weapons workshop.
- Workshop.
- Furniture workshop.
- Carriage shop.
- Carriage workshop.
- Harness workshop.
- Shipyard.
- Boat workshop.
- Trading:
- Barn.
- Smelter.
- Sawmill.
- Mushroom farm.
- Fish shop.
What are all these houses for?
Stock- to increase space in your warehouse in a specific city. Thus, buying a house with a warehouse in Heidel 1st level. will expand your warehouse in Heidel by 3 units.
Barracks- to increase jobs for workers in a particular city. Workers can be used for work both in the city and at nodes that are connected to the city. Resources extracted by workers are stored in a warehouse in the city.
Stall- to increase space for horses in the stables of a particular city. By default there are 3 places in the stable.
House necessary for your stay there. It is an instance in which you can place furniture and household items.
House type "Production" needed for processing the resources mined by workers into black stone powder, ingots and other items.
House type "Kraft" are needed for creating and improving weapons and armor, as well as crafting jewelry, costumes, equipment for mounts and other things.
Trading houses needed to create trade packs.
Please note that when extracting materials for crafting at remote nodes and transferring them to the city for production, if the node is not connected to the city, the cost of freight transportation will be three times higher.
House levels
Some houses have several levels. Players are usually interested in houses that can be upgraded several levels. In this case, you do not invest influence points, but upgrade the house for silver. This will allow you to maximize the benefits of your home. Warehouses will bring additional space in your warehouse in the city:
- Level 1 - 3 places.
- Level 2 - 5 seats.
- Level 3 - 8 places.
- Level 4 - 12 seats.
- Level 5 - 16 seats.
The barracks will provide additional beds for workers:
- Level 1 - 1 additional worker.
- Level 2 - 2 additional workers.
- Level 3 - 4 additional workers.
- Level 4 - 6 additional workers.
- Level 5 - 8 additional workers.
Stalls - additional places in the stable:
- Level 1 - 1 extra bed.
- Level 2 - 2 additional seats.
- Level 3 - 3 additional places.
- Level 4 - 4 additional seats.
- Level 5 - 5 additional seats.
Crafting houses will provide new crafting options.
Filters
The city interface has a very convenient and practical filter search using the following parameters:
Purchased or vacant houses
House type
House level
Houses of Velia
There are only 12 houses in Velia:
Velia house types*:
Quantity | Maximum level | Address | |
Processing shop | |||
Smelter | |||
Sawmill | |||
Armory | |||
Plotnitskaya | |||
Craft workshop | 3-2 1st floor, 5-2 | ||
Mushroom farm | |||
Fish shop |
Heidel's Houses
There are 59 houses in Heidel:
Heidel house types*:
Quantity | Maximum level | Address | |
5-4 2nd floor, 6-4 2nd floor | |||
8-1 4 office | |||
Processing shop | 5-4 2nd floor, 8-1 5th office, 9-4 | ||
Smelter | |||
Sawmill | |||
Armory | |||
Plotnitskaya | |||
Craft workshop | |||
3-3, 4-1 2nd floor, 4-2 2nd floor, 9-1 2nd floor | |||
Mushroom farm | |||
Fish shop |
* - the table shows only houses that are important for upgrades. These are warehouses, barracks, production (processing shop, smelter and sawmill), crafting (weapon shop, forge, carpentry, craft workshop and jewelry workshop) and trading houses (barn, smelter, sawmill, mushroom farm and fish shop). In the order listed.
Houses of Glish
There are only 6 houses in Glish:
Types of Glish houses*:
* - the table shows only houses that are important for upgrades. These are warehouses, barracks, production (processing shop, smelter and sawmill), crafting (weapon shop, forge, carpentry, craft workshop and jewelry workshop) and trading houses (barn, smelter, sawmill, mushroom farm and fish shop). In the order listed.
Houses of Calpheon
There are 238 houses in Calpheon:
Calpheon house types*:
Quantity | Maximum level | Address | |
10 addresses | |||
6 addresses | |||
Processing shop | 7 addresses | ||
Smelter | |||
Sawmill | |||
Armory | Bazaar 3-6-2 | ||
Kallis Square 1-4-2 floor | |||
Plotnitskaya | Bazaar 1-4 2nd floor | ||
Craft workshop | Bazaar 1-4 2nd floor | ||
Mushroom farm | |||
Fish shop |
* - the table shows only houses that are important for upgrades. These are warehouses, barracks, production (processing shop, smelter and sawmill), crafting (weapon shop, forge, carpentry, craft workshop and jewelry workshop) and trading houses (barn, smelter, sawmill, mushroom farm and fish shop). In the order listed.
Purchase
I hope that by this point you already have an idea of the house system and the construction of an economic chain. Now let's talk about personal housing. I spent some time thinking about which city I should buy a house in. It's still a long way to Calpheon, and I won't be spending my time in Velia all the time. So the choice was obvious - Heidel.
Before purchasing a personal home, make sure that its interior design and size suits you:
I really like the exterior and interior of the houses in Black Desert, there is nothing to spoil the atmosphere of a small European city with medieval architecture. Personal houses in Heidel cost only 1 influence point, so you can buy different ones and see how they look. Based on these parameters, and also due to its convenient location near the central road of Heidel, I chose the 2-1-1 house in Heidel.
After purchasing a home, you will have this menu in the top right screen:
By left-clicking on the image of a house, you can pave the way to your personal home.
House rating
A personal home in Black Desert is an instance, so only you can use it. However, your friends and anyone else can see what your house looks like. To do this, before entering the house, press “F1”:
Sophisticated and pretty. I really like this style.
Furniture
Most of the furniture in Black Desert Online, in addition to being decorative, serves as buff stations, workbenches, and other functions. In addition to the methods indicated in this guide, any furniture can be purchased at auction. This is how I furnished my house before writing the guide:
1, 2, 3, 6 are buff stations, I wrote about them in this guide. I recommend you read it, because it is very necessary for good farming and, of course, for PvP.
4 - bed. Accelerates the regeneration of energy points by half. You can buy a bed in a store, or give the task to craft to workers in a furniture workshop:
Or buy for friendship points in a mini-game with an NPC furniture merchant:
5 - carpet. Doesn't give any bonuses, it's only needed for extra interior points. Can be purchased from NPCs or crafted in a furniture shop.
7 - plate. I wrote about it and cooking with it. But, in addition to purchasing it from an NPC chef or receiving it as a quest reward, the stove can be crafted in the workshop:
It is worth noting that the stove is more high level Can only be crafted in the workshop.
In addition to the listed things, you will need in the house: an alchemy table, an anvil and a shelf with books. The rest of the furniture, such as vases, dishes, tables, chairs, is decorative. You can also catch a seashell while fishing. I will focus on what is really necessary.
The alchemy table can be purchased from the alchemist NPC:
Or, by analogy with a stove, craft it in a workshop.
A bookcase with books is sold in a shop. On it, once every 3600 sec. you will be able to gain random knowledge. While your character is reading, you can move around the house with the book:
I’ll tell you separately about the anvil.
Anvil
The anvil can be purchased from the blacksmith NPC in Heidel:
But to use it, you need knowledge of "Repair". To obtain this knowledge, find this anvil near the blacksmith NPC in Velia and talk to her:
You will need as much as 25 energy points, but believe me, it's worth it! Now, you can use the anvil. To do this, install it at home and press “R”:
To repair equipment, move the item to the anvil interface and click “Repair”. Unlike repairing equipment from an NPC blacksmith, each item must be repaired individually. Once every 40 sec. you will restore 1 unit. strength:
Interior decoration
To place furniture in your home, you need to go to installation mode:
Then install the furniture you need:
1. - the number of interior points for a separate item.
2. - total number of interior points.
3. - interior points received when installing an item.
Furniture from the store can be purchased directly in this mode (marked with the “P” icon).
In this mode, it is very convenient to see how much durability remains in consumable items.
In addition, here you can choose new wallpaper, curtains or parquet for your home. These items can be purchased in the shop, from NPCs, or crafted in the workshop. In general, we can distinguish between the types of furniture and household items:
- Floor:
- Bed.
- Table.
- Chairs.
- Sofa.
- Cabinets.
- Shelving.
- Machine tools.
- Buff stations.
- Wall mounted:
- Curtains.
- Paintings.
- Lamps.
- Tabletop:
- Dishes.
- Vases.
- Chandeliers.
- Wallpaper.
- Parquet.
Vegetable garden is a favorite pastime for many people. MMORPG games, allowing the game character to start his own piece of land, plant seeds, care for seedlings and, as a result, harvest valuable crops. In Black Desert Online, this exciting activity is even included in a separate craft branch - “Harvest”.
Many people are introduced to vegetable gardening at BDO thanks to story quest, which is given by the dwarf Jamkas Wormsbane at the Heidel Guard Post node.
But Dzhemkas’s vegetable garden (“Wattage”) is far from perfect—only one unit of crop can be planted on it. That is, seeds that require two slots for planting cannot be grown with such a fence. But, unlike other fences, you can get it completely free.
For those who prefer a more serious gardening approach, there are several other options. It should be noted right away that a vegetable garden in Black Desert cannot be bought for any money. He rents influence points exclusively from some NPCs (non-player characters).
Where can you get a vegetable garden in Black Desert?
In total, there are four types of garden fences in the game (including the free Wattle of Jamkas Wormsbane).
The next vegetable garden in BDO can be rented from several NPCs, for example, from Martina at the Pinto plantation (near Velia) or from Enzo at the Diaz farm (near Calpheon).
For just 3 influence points, this “Easy Fence” will allow a novice gardener to gain first experience in the “Harvest” craft and grow up to 4 seeds at the same time.
The third most useful vegetable garden is the “Ordinary Fence”, which can be obtained for 6 influence points, for example, from the mistress of the wheat fields, Norma Reith (Northern Wheat Field node).
The plot that good old Norma will provide can accommodate up to 7 plants, which is quite more interesting than the previous land ownership.
For avid gardeners who want to make the most of their gardening abilities, there is the third and most extensive vegetable garden in Black Dessert- “A strong fence.”
In order to get it, you will need 10 influence points and a trip to Calpheon (or to Glish, for example) to the tool merchant. NPC Keranoa in the capital will be happy to provide this vegetable garden to everyone, provided, of course, they have the necessary influence.
This fence will allow you to simultaneously grow up to 10 plants, which is an absolute record among all other fences.
It should also not be forgotten that in game Black Desert, it is possible to place several vegetable gardens at once, that is, if the player decides to seriously engage in gardening and gardening, then you can find a good place, put a whole plantation there and enjoy working in the garden and the harvest.
How to assign an employee to take care of the garden in BDO?
Until recently, in Black Desert it was not possible to use hired labor to care for the growing crop. Which was quite frustrating, because... Even with Scarecrow installed in the garden, pests still periodically attack the growing fruits, and you have to constantly monitor the condition of the seedlings so as not to lose the harvest.
March 2, 2016, when on game servers a new big update “Valencia. Golden Era”, the game developers made gardeners very happy with one of the innovations. You can now use a worker to tend crops in Black Desert.
Unfortunately, he cannot harvest crops and sow seeds, but he is quite capable of ensuring the unhindered cultivation of all seedlings without losing their quality and health. The owner of the garden will only have to plant the necessary plants, assign a worker to the garden, and return at the right time for ripe and healthy fruits.
To order a worker to tend the garden (while he must be free from other tasks and have energy), you must click the “Vegetable Garden” button on the top left panel.
The menu that appears will indicate full list plots owned by the player, as well as their location and type. In the “Worker” tab you should select the desired mercenary, while all the “subtleties” of the upcoming operation are clearly described in the task menu that opens.
Pressing the button will start the work of caring for the garden. At the same time, you can see this very mercenary in your garden. The “gardener” will finish his work only when all his energy has run out, and will not go to rest earlier, even if the entire harvest is 100% ripe.
In this simple way you can make your life a lot easier by learning how to send a worker to Black Desert to take care of your garden.
Milk and eggs
Can be traded in Heidel and Northern Wheat Field for Flavored Food, a cooking by-product, or to milk a cow. The procedure is a mini-game in which you need to take turns pressing the mouse buttons, having managed to fill the vessel in 30 seconds. The character's energy is wasted in the process. You can find dairy cows near Olivia and at Faars Ranch near Calpheon.
Eggs, like chicken meat, are obtained by workers at the Pinto Plantation and Bartelli Farm nodes.
Flour
It is obtained by grinding cereals (potatoes, sweet potatoes, wheat, barley, corn). The crafting menu is activated by pressing the L button. The amount of flour obtained depends on the character's crafting skill level.
Cereals
Workers mine on nodes:
Sweet Potatoes – Suri Farm;
Potatoes – Logie Farm, Pinto Plantation, Bartelli Farm;
Wheat – Large Moretti Plantation, Costa Farm, Northern Wheat Field,
Corn – Tuscany Farm;
Barley – Northern Wheat Field;
On the same nodes, you can collect grains manually by equipping a sickle.
Vegetables and spices
Vegetables include tomato, pumpkin, cabbage, and olive. You can get it when collected from the corresponding plant or grown in the garden. The same applies to spices - red and black pepper, aloe, onion, garlic. Aloe can also be obtained by slaves at the Ehto Farm.
Fruits and flowers
Strawberries and grapes can be grown in the garden. In addition, grapes can be harvested in Olivia and Velia. Tulips and roses can be collected from plants (you will find entire fields near the Calpheon Capital) or grown. Sunflowers can only be grown in the garden. The remaining fruits, except grapes, are sold by fruit merchant Milano Bellucci in the Calpheon Capital.
Mushrooms
They grow all over the map. Most mushrooms are found in the forests of Calpheon, but you can also find them in the desert. Any type of mushroom, except truffles, can be grown in the garden (truffle spores are not available in the game). Some mushrooms can be bought from Brandio in the Capital of Calpheon (located in the same building as the storekeeper Basquin).
Honey
In Balenos Forest, you can rent a gun for training from NPC Daphne for influence points. Nearby in the forest there are nests of wild bees in the trees; by knocking them down, you can pick up a hive of wild bees. By grinding 3 hives you will get one or more servings of honey or good honey (green quality). Please note that it is not possible to shoot down a hive using a matchlock gun used for hunting. Much larger quantities of honey can be produced by slaves at Alejandro's Farm.
Fish and seafood
They are caught with a fishing rod in most bodies of water (except for the smallest puddles). Seafood includes: turtle, clam, squid, crayfish, jellyfish, crab, starfish, octopus, seahorse. All other living creatures caught with a fishing rod are fish. Dried fish, two portions of which can replace one raw fish in cooking, can be obtained by workers on the islands of Ruviano, Efde Rune, Bairuwa, Fusara, Dellinhart, Orfs, Ruruba, Staren, Albresso, Varaterra, Randis, Serca, Vaeja, Modrik and Grenada.
Meat
Animal meat: raccoon, wolf, wild boar, fox, ferret, stone rhinoceros, lamb, beef, venison, bear meat.
Poultry: chicken, yellowbill, flamingo
Tough Meat: Lizard, Waragon, Worm, Wasteland Dragon.
It, as well as snake and scorpion meat, can be collected using a cleaver from the carcass of a killed animal (with the exception of chicken meat). Salt, sugar, butter, cage salt, olive and grape oil, yeast, water for cooking, base for sauce are sold by any NPC cook (as well as chefs and innkeepers).
Alchemy Ingredients
Herbs
They, as well as weeds, calendula and azalea, can be obtained by collecting wild and forest herbs with a sickle and grown in the garden. Slaves can mine on the following nodes:
Calendula – Forest of Balenos, Ruins of the fortress wall;
Azalea - Lynch Farm Ruins, Western Serendia Plain.
Blood
Cold - bat, lizard, yellowbill, worm;
Giants - troll, bear, ogre, dinosaur,
Dark - flamingo, wolf, wasteland dragon, buffalo.
Brown - sheep, deer, bison, waragon, pig;
Animals - foxes, raccoons, ferrets, monkeys.
You can collect blood using a syringe from the carcass of a killed animal.
Collection from trees
The sap from the tree can be collected using a syringe. In this case, there is a possibility of dropping a bloody tree twig, old tree bark, monk branch, magic leaf, red bud. The same ingredients can be obtained by harvesting wood using an axe.
Fruit
These include the fruits of the sun, ocean, charm, magic, storm, absolute, defeat, nature. Each of the fruits can be obtained by chance when collecting plants with a sickle, including in the garden.
Dust
Can be dropped when characters mine stones and ores using a pickaxe. Many types of dust are obtained as a by-product by workers sent to harvest ore. Depends on the type:
Fire dust is copper and titanium ore;
Century - zinc and lead;
Darkness is iron,
Destruction - coal,
Attractions - tin ore.
Most types of ore are mined at many nodes scattered throughout the map. Tin Ore can only be mined in the Headwaters of the Bear River in Calpheon.
Powders
Workers mine on nodes:
Barbarians – Lynch farm ruins;
Chaos Powder - Excavation Site;
Ashes - Manche Forest, Ruya Tree;
Lands – Excavation Site, Stone Hall of the Ancients;
Primordiality – Ruins of Glish;
Battles - Bernito Farm;
Pochinki – Stone Hall of the Ancients;
Hunters - Glish Ruins, Lynch Farm Ruins;
Harm - Forest of Manche;
In Memory – Sanctuary of Pilgrims: Modesty.
Death Powder drops from undead in the Hexa Cemetery and Knight's Cemetery locations; it is impossible to get it any other way. Radiant powder, needed to make alchemy stones, is sometimes created as a by-product.
A few words about beds
In Black Desert, a vegetable garden allows you not only to reduce the time spent searching for resources, but also to grow green and blue quality ingredients. The following are cultivated in the garden:
Cereals;
Spices;
Vegetables;
Fruits;
Flowers;
Mushrooms;
Herbs.
Keep in mind that some types of ingredients cannot be obtained in any way other than growing in the garden. When weeding the beds, you can collect weeds, a monk branch, and a magic leaf. In addition to plants, you can raise chickens and cows in the garden:
Chicken's nest. Created by grinding 20 Rough Stones and 100 Barley. Allows you to get eggs and chicken meat. Occupies 3 slots.
A stack of hay. Created by drying 50 weeds. Allows you to get milk and beef. Occupies 4 slots.
Like cultivated crops, chicken nests and haystacks can be green-blue quality - good and choice, respectively.
Thematic materials:
Updated: 11/15/2020
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